Raymond Wan

Hello!

I'm currently working as a Software Engineer at Amazon developing distributed systems and services. I also worked as an Embedded Software Engineer at Amazon Devices and did work in areas of spatial computing and virtual production in Amazon Web Services

Previously, I was a 3D Programmer at Ubisoft Montreal, where I worked on Assassin's Creed Valhalla and the Anvil rendering pipeline, resulting in being credited in multiple additional titles.

My technical interests are mainly, but not limited to:

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